using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
namespace ConsoleApplication1csh
{
class Animal
{
private string name;
public virtual void SetName(string n)
{
name = n;
}
public virtual string getname()
{
return name;
}
};
class child : Animal
{
private string name;
public override void SetName(string n)
{
name = n;
}
public override string getname()
{
return name;
}
};
class Program
{
static void Main(string[] args)
{
Animal a = new Animal();
child b = new child();
Console.WriteLine("base class..............");
b.SetName("billla");
Console.WriteLine(b.getname());
Console.WriteLine("child class..............");
a.SetName("billla");
Console.WriteLine(a.getname());
Console.ReadLine();
}
}
}
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
namespace ConsoleApplication1csh
{
class Animal
{
private string name;
public virtual void SetName(string n)
{
name = n;
}
public virtual string getname()
{
return name;
}
};
class child : Animal
{
private string name;
public override void SetName(string n)
{
name = n;
}
public override string getname()
{
return name;
}
};
class Program
{
static void Main(string[] args)
{
Animal a = new Animal();
child b = new child();
Console.WriteLine("base class..............");
b.SetName("billla");
Console.WriteLine(b.getname());
Console.WriteLine("child class..............");
a.SetName("billla");
Console.WriteLine(a.getname());
Console.ReadLine();
}
}
}