int y=-50;
void setup()
{
size(500,500,P3D);
background(255,0,255);
stroke(250,0,20);
strokeWeight(2);
}
void draw()
{
background(10,0,20);
translate(mouseX,mouseY,0);
sphere(100);
lights();
y++;
if(y>500)
{
y=-50;
}
}
void setup()
{
size(500,500,P3D);
background(255,0,255);
stroke(250,0,20);
strokeWeight(2);
}
void draw()
{
background(10,0,20);
translate(mouseX,mouseY,0);
sphere(100);
lights();
y++;
if(y>500)
{
y=-50;
}
}